Patchnotes

THIS PATCHNOTES ARE FOR PC
CLICK HERE TO GET TO THE PS4 & XBOX ONE PATCHNOTES

The patches:
Apart from the micro-corrections for specific platforms, these are the patches released:
Gold master – Version 1.0
This was printed on DVDs. You could only have played it on consoles if you rejected all the patches. We strongly advise against that :blush:

Patch 1.9.2 - July 18th

  • Fixed a rare bug in which a few cutscenes were missing.
  • Fixed a rare glitch during combat animation.
  • Fixed amount of money paid to the guard during arresting.
  • Fixed a rare issue when failed evade didn´t interrupt fast travel.
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    – Band of Bastards DLC –
  • Fixed the crash after dialog with Kuno during second patrol.
  • Fixed the dialog options when Stone steals the ring in the quest Ring of Bacchus.
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    – A Woman’s Lot DLC –
  • It is now possible to acquire lock-picks from Fritz even when you complete the side quest for Johanka by stealing the trunk key.
  • Fixed French and German dabbing in several cutscenes.
  • Missing French and German voice-overs added.
  • Broken models and graphics after finishing Theresa’s story should appear even less frequently. Saving & restarting the game will fix the issue.
  • Fixed the black screen with UI prompts after finishing Theresa’s story.

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Patch 1.9.1-390S - June 21th

  • Minor fix in RPG statistics

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Patch 1.9.1 - June 5th

  • You can now continue the romance with Theresa without the need of owning the DLC: A Woman’s Lot

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Patch 1.9.0 - May 28th

Better introduction and tutorials

  • All tutorials now have improved formatting.
  • All tutorials rewritten with emphasis on clarity.
  • Added some new tutorials.
  • First combat tutorial with Bernard improved.
  • Bernard now has his own map icon when ready to train Henry outside quests.
  • Many confusing situations during the first hours of gameplay improved.

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– Events improved –

  • We improved the environment and NPC positions for most of the events.
  • Added better fast travel description to every event type.
  • Player’s position now makes much more sense when pulled out of fast travel by an event.
  • No event should catch the player again immediately after a successful evasion.
  • Events were re-labeled. Traps and ambushes are no longer revealed to the player by the label. We apologize to all honest bandits in Rattay.

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– Proper dating with Theresa –

  • You can now continue to date Theresa after “the act” (ahem).
  • Be careful though, Theresa has mind of her own and can even dump you…
  • But if she likes you, she can help you in your endeavors.

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– Better handling of mods –

  • After download of any new patch, all installed mods will be disabled and moved to a specific folder; player will be notified by overlay in main menu. We highly recommend only installing mods that have been updated to match the current game version.
  • The game now handles installing and uninstalling mods containing new NPCs, items, perks and buffs much better. This should solve many corrupted saves.
  • The game now visually marks any save that is modded or was created from a playthrough using mods. We can’t guarantee stability on these saves.

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– Other New features –

  • We didn’t want to leave bandits and Cumans without pets, so we gave them dogs as well. Unfortunately, the dogs adopted their masters’ aggression and will attack Henry on sight…
  • Players can now switch to simplified lockpicking for gamepad in game settings.
  • Changes made to enemies’ perception to improve stealth experience.
  • Many NPCs will now take cover from rain under roofs or trees.
  • Item categories added to horse inventory.
  • Guards now confiscate stolen items dropped near Henry when frisking him.
  • Dogs will now fall asleep after eating food with sleeping potion.
  • New first-person dialog camera added.
  • The first quest for every DLC now has custom map icon.
  • Shooting on the move should be more precise now. The arrow was previously shot before the animation completely ended.
  • Merchants now have correct purchase prices corresponding to their trade.
  • The amount of Groschen on NPCs is now more accurately adjusted to their profession.

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– Optimizations and bug fixes –

– Optimizations –

  • Changing graphics settings is much faster now.
  • We solved many performance peaks to optimize the game. Framerate should be more consistent now.
  • Framerate in battles slightly improved by adjusting visual settings.
  • We slightly improved framerate in the most demanding locations by removing some light sources.
  • Graphical settings adjusted. Lower settings should look the same and run slightly faster. Higher settings should run the same and look slightly better.

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– Quest bugs fixed –

  • Player is no longer stuck with the bowl quest item from the Saintly Remains quest.
  • Guards will no longer confiscate robe from player in Miracles While You Wait quest.
  • Captain Bernard now teaches Master Strike perk for all weapons in one lesson.
  • Fixed issue of using long ladder leading to failing The House of God quest.
  • If player rescues Esther in Damsel in Distress quest and she is on her way back to Sasau, Florian will know about it.
  • Fixed rare issue of Sir Hans Capon not going to the camp in Epilogue quest, again.
  • Fixed rare issue leading to unending dialog with Hanush in Robber Baron quest.
  • If player doesn’t pay back debt to Peshek, he will take Henry’s bed back and throw him out of mill.
  • Player can’t shoot down topping out before starting Miracles While You Wait quest.
  • Fixed weather during cutscene in which player fights Runt first, so it now rains again.
  • Pestilence quest is no longer updated in its failed state.
  • Fixed cameras in dialog with Hans Capon in bath during Next to Godliness quest.
  • Fixed dialog with bathhouse madam about Florian after finding Rapota in quest All That Glisters.
  • Fixed issue of Khuta getting stuck in woods barrier on her way to the ritual in Playing with the Devil quest.
  • Fixed issue of poisoned Runt being too weak to fight back.
  • Fixed NPC animation during lifting bags of flour.
  • Fixed issue of Ulrich not using his weapon in fight with player.
  • Removed redundant log after killing Ulrich in workshop in All That Glisters quest.
  • Fixed some infinite faders after specific dialogs.
  • Fixed master strike for one weapon asset.
  • Fixed rare issue of inability to complete Nasty Habits quest due to wine cask being stuck in Henry’s hand.
  • If killed by player, Cuman in Lost in Translation quest will stay dead.
  • Fixed infinite fader in Thirty Pieces quest.
  • Fixed infinite fader in The Die is Cast quest.
  • Fixed infinite fader in The Good Thief quest.
  • Dropped items will disappear correctly after a few days.
  • Painter in Sasau and Insomniac in monastery have new barks in All that Glisters & Wounded Soul quests.
  • Prior in monastery stays longer after church service to talk to player.
  • Swordsmith rewards player for bringing all pieces of the sword in The Queen of Sheba’s Sword quest.
  • Father Godwin can fight with player in Mysterious Ways quest.
  • Dialogue camera in Lost in Translation quest fixed.
  • Fixed crash during training with Bernard in Train Hard, Fight Easy quest.
  • Fixed rare bug of save & load during Nest of Vipers failing the quest.
  • Fixed rare bug preventing completion of Ginger in a Pickle quest.
  • Fixed issue of Questions and Answers quest being failed after upgrading to new game version.
  • Fixed issue of All that Glisters quest not starting after loading an old save.
  • Fixed issue of Ulrich never returning to Sasau in All that Glisters quest.
  • Stealing Karel’s commission before talking to Konrad Kyeser won’t fail Rocketeer quest anymore.
  • Stealing Karel’s groschen before talking to Konrad Kyeser won’t fail Rocketeer quest anymore.
  • Fixed NPC & ladder behavior causing issues in Night Raid and Siege quests.
  • Fixed issue of Keeping the Peace quest getting stuck after dealing with beggar Jane.
  • Going to jail when Keeping the Peace quest is active won’t result in Game Over.
  • Attacking Rapota before ever speaking to him won’t cause All that Glisters quest to stick anymore.
  • Fixed issue of Ulrich not helping player with counterfeiters in All that Glisters quest.
  • Fixed rare issue of Robard getting stuck under texture in Siege quest.
  • You can now refuse A Friend In Need quest and accept it later.
  • Fight club objective won’t self-complete anymore in If You Can’t Beat 'Em quest.
  • Main objective will no longer disappear after missing deadline for ambush in A Rock and a Hard Place quest.
  • It is now possible to help Antonia’s husband in Aquarius quest.
  • Fixed objective logic after death of crucial NPCs in A Rock and a Hard Place quest.
  • Fixed rare issue of not being able to complete Restless Spirit quest.
  • Fixed rare issue of not being able to continue Sheep in Wolf’s Clothing quest after delivering the confession.
  • Completing Questions and Answers quest without talking to Melichar will no longer cause Pestilence quest to stick.
  • Fixed rare issue of Cuman not taking player to his stash in Lost in Translation quest.
  • Fixed reputation with Andrew after completing Masquerade quest.
  • Improved conditions under which Robber Baron quest can be started.
  • Talking with Capon about Lost in Translation quest will no longer cause stuck dialog in Next to Godliness quest.
  • Fixed issue in which Masquerade quest couldn’t be refused and accepted later.
  • Fixed issue of impossibility of completing Besmirched quest after delivering the purse.
  • Fixed infinite fader in Questions and Answers quest.
  • Fixed infinite fader in Epilogue quest.
  • Player now gets dice from Antonius after letting him go in A Needle in a Haystack quest.
  • Keyser’s commission can now be fabricated when player has two of them in the inventory in A Needle in a Haystack.
  • Fixed very rare issue of following Ulrich and not catching him resulting in empty quest log in All that Glisters Quest.
  • Capon won’t spar with you in underpants anymore in Train Hard, Fight Easy quest.
  • Objective [spoiler]“Look around the church for the housekeeper Agnes”[/spoiler] is now correctly displayed as mandatory in Aquarius quest.
  • Reward is now received for delivering all pieces of sword in The Queen of Sheba’s Sword quest
  • Fixed camera and player positioning after lockpicking special small chest.
  • Fixed bug causing Train Hard, Fight Easy quest to stick after being arrested for crime.
  • Fixed incomplete dialogue option in “Lost in Translation” quest.
  • Added new optional objective to Siege quest mission (destroying enemy camps).
  • Fixed Feyfar’s behaviour in All that Glisters quest causing Feyfar to look at player while reading Ulrich’s document.
  • Fixed bug of Zach and Vitus not having the key from the shed in All that Glisters quest.
  • Added stealth exp. points as reward for reading the list in The Abbot’s List quest.
  • Fixed rare bug of Ulrich coming to the pond without sword and shield in All that Glisters quest, also Ulrich has spare weapons if player has robbed him.
  • Vitek no longer flees from combat in All that Glisters quest.
  • Repaired occasional bug of incorrect objective regarding Jezhek in All that Glisters quest.
  • Fixed bug of having option to ask about blacksmiths even when player knows about Zach’s copper-smithing in All that Glisters quest.
  • Fixed wine poisoning in Ruin quest.
  • When Andrew is killed in Gallows Brothers quest, player won’t get objective to get beer for soldiers in Siege quest.
  • Nest of Vipers quest won’t fail after dialogue with Divish.
  • Meat can be delivered only once in Siege quest.
  • Playing with the Devil quest correctly fails properly after Henry watches women from a distance.
  • Pestilence quest fail time corrected (to 6 in-game days).
  • Fritz and Matthew won’t flee from combat in A Rock and a Hard Place quest.
  • Polished dialog with Reeky in On the Scent quest.
  • No markers shown if Adela and Tanner are dead in On the Scent quest.
  • Fixed bug of All that Glisters quest sticking when player flees from combat with Ulrich.
  • Women won’t put out torches while chatting in Playing with the Devil quest.
  • Women will flee after attack in Playing with the Devil quest.
  • Player with no lockpick receives one in Playing with the Devil quest.
  • Added marker on place for grave in Pestilence quest.
  • Bandits in On the Scent quest won’t pursue animals instead of player.
  • Fixed occasional bug of Pious sleeping 24/7 in A Needle in a Haystack quest.
  • House of God quest will correctly fail after killing crucial NPCs.
  • Objective “Try and get your equipment back” in The Die is Cast quest can be properly completed.
  • Robard can’t be informed about quarry ambush in Gallows Brothers quest without activated quest.
  • Enemies will attack if player failed parley by not following the bandit.
  • Reduced quantity of meat required in Huntsman 2 - Butcher activity.
  • Fixed bug of Fritz getting stuck at the quarry in Gallows Brothers quest.
  • Fixed bug of infinite fader when talking repeatedly to Zbysek in The Die is Cast quest.
  • NPC who player can talk to about will in The Prodigal Son quest is named correctly.
  • Broken camera fixed in Restless Spirit quest.
  • Added autosave in Rocketeer quest after player is told to wait for two days.
  • Added autosave after talking to stablemaster in The Sport of Kings quest.
  • Wolflin no longer continues attacking Capon after Capon surrenders in Robber Baron quest.
  • Irate villagers won’t talk to Henry through the wall in Miracles While You Wait quest.
  • Duel in Rattled quest will be lost if crime was committed right before it.
  • Incorrect marker on Brother Porter in Trouble in the House of God deleted.
  • Added several area markers in All that Glisters quest.
  • Jezhek and Rapota no longer armed in jail in All that Glisters quest.
  • Rapota won’t unlock door in jail in All that Glisters quest.
  • Tablmberg gate should be now definitely open after Run! quest.
  • Fixed issue of Capon stuck in bath during player’s crime in Next to Godliness quest.
  • Fixed rare issue of Bernard not blocking player during feint training part in Train Hard, Fight Easy quest.
  • Fixed lots of translations and voice-overs across multiple languages.

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– Other bugs fixed –

  • NPC dying during combat makes correct dying sound.
  • Fixed issue of game freezing or crashing after player kills chicken.
  • Fixed player camera during fast travel.
  • Fixed rare issue of combat sound playing on after combat.
  • Fixed magic chest creating items over and over again.
  • Is not possible to call horse to inappropriate places.
  • Polished effect of Berserker potion and rewritten description.
  • Fixed rare issue of NPC teleporting onto horse instead of mounting it normally.
  • Washed Fragrance buff is activated after using baths.
  • NPC Manfred doesn’t sleep until Judgement Day after dice game.
  • Glitches with torch while crouching fixed.
  • Rules of enhanced dice minigame that came with DLC2 are now added to Codex.
  • Alchemy fires now look better.
  • We added a few new saves to quests.
  • Clothing clipping issues fixed.
  • NPCs don’t make such a big fuss about collision with player.
  • New “commenting on game at dice table” animations.
  • Fixed stairs in Sasau Monastery.
  • Horse can’t get to an upper floor.
  • Fixed rare bug preventing playing dice in Talmberg tavern.
  • Fixed condition for Talmberger achievement.
  • Fixed issue of unsheathed weapon disabling fast travel.
  • Millers have been removed from reputation tab. Reputation change with them is calculated according to their home town.
  • “Might” speech check no longer results every time in lost reputation.
  • Fixed sticking in combat after save & load. Additionally, player’s horse can no longer be killed.
  • Fixed problem with re-loaded saves from version 1.7.
  • Fixed rare issue of part of Talmberg Castle disappearing.
  • Fixed combat issue in which enemies sometimes targeted player’s horse instead of player.
  • Dead dogs don’t bark anymore.
  • Fixed rare issue of bleeding covering whole screen.
  • Improved dice visibility while playing at night.
  • Visiting baths won’t result in trespass crime anymore.
  • Full-screen mode won’t switch back to borderless/window mode after clicking out of the active (game) window.
  • Fixed infinite fader in forced dialogs.
  • Fixed infinite fader in dice minigame.
  • Fixed crash caused by death on horseback.
  • Fixed camera movement after changing weapons and dismounting.
  • Fixed infinite fader caused by unconsciousness on horseback.
  • Fixed mysterious disappearance of some NPCs from the world.
  • Fixed mysterious disappearance of groschen after load.
  • Soldiers on ladders won’t fall through texture during siege.
  • Fixed displayed and actually healed HP amount in sleeping UI.
  • Fixed issue with dropping Halberds.
  • Fixed camera rotation after pressing jump button while climbing a ladder.
  • Fixed issue of inability to holster bow after crouch.
  • NPCs now stop running after player performs tackle.
  • Deformed horse tail issue fixed.
  • Capon clothing repaired.
  • Edited message about how to close overlays.
  • It’s no longer possible to pickpocket enemy NPCs face-to-face.
  • Edited description of controls.
  • Smoke won’t flicker while torch is used.
  • Fixed rare bug of player using bow with sword in hand.
  • Fixed graphic glitches on several clothing items.
  • Fixed body clipping through clothes in various places.
  • Fixed inappropriate greetings from several NPCs.
  • Fixed bug causing guard NPCs to spawn in one spot.
  • Added roe deer hunting spots to map with cartographer perk.
  • Dead horses won’t run.
  • Taking items placed on shelves is now the same crime as robbing stashes.
  • Fixed rare issue of wrong camera target during some dialogs.
  • Polished some battle mechanisms.
  • Fixed & polished several quest objectives.
  • Objectives won’t persist for dead NPCs.
  • Fixed shadows in Capon’s room.
  • Fixed rare bug of player getting stuck in alchemy.
  • Polished Saves and Playline section description.
  • Missing names added to saves and autosaves.
  • Fixed bug blocking start of activity with butcher.
  • Player can mount horse when overloaded up to 50% of possible payload.
  • Polished footstep sounds.
  • Polished sound of sprinting horse.
  • Polished sound of rolling dice.
  • Confusing sound effect of potions turned off.
  • Johanka doesn’t dress herself on dungheap anymore.
  • Well Worn perk influences the weight of the armour in the shops.
  • Loose Tongue polished and a better description added.
  • Samopesh Innkeeper doesn’t get stuck in his house.
  • Polished animations of NPCs carrying items.
  • Corrected NPC sitting poses.
  • Player no longer sees through wall if sprinting with a torch.
  • NPCs won’t scold when they hit standing player.
  • Description of Preserver potion extended.
  • Herbalists will have healing potion in their shops.
  • Well Worn perk description changed.

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– From the Ashes DLC –

  • Added missing shop for Priblislavitz Archery Master.
  • Fixed sleep behaviour of guards.
  • Butcher now has pigs on his property.
  • Ladder at the top of Pribyslavitz Church is now long enough.

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– The Amorous Adventures DLC –

  • Fixed issue in Robber Baron quest of Capon getting stuck after load (DLC2 could not be started).
  • Barking tutorial visible in hardcore mode.
  • Fixed occasional bug of Ledetchko bathhouse staying closed after haunting.
  • Fixed quest collision of Robber Baron and Honeyed Words.
  • Horse Nuckelavee from Gambler’s den is now acquirable.
  • When acquired from Sir Erhart by haggling, necklace now appears in inventory immediately.
  • Pechuna now always takes necklace from chest if he wins the dice tournament.
  • Erhart has the key to his full chest.
  • Fixed rare issue of endless dialog with Charlatan near well.

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– Tournament DLC –

  • Added option to wait for next Tournament.
  • Player will receive reward even if he goes to Hanush late.
  • Fixed rare issue of Samopesh Blacksmith stuck on roof.
  • Herald remembers you during Tournament.
  • Fixed infinite fader in Rattay Tournament.

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– Band of Bastards DLC –

  • Dangler will pick up his weapon after being knocked out with Headcracker perk in duel.
  • Fixed occasional bug of Kuno getting stuck between horses near burnt farmhouse.
  • Fixed bug of disabled timeskip and fast travel.
  • Game of Throws now fails correctly after killing Karolina.
  • All bandits now join in fight.
  • Added new gambler company in Kuno’s camp.
  • Added Codex entry about Hagen Zoul.
  • Added battle cheers during combat.
  • Horses have names.
  • Hagen’s soldiers don’t cheer him on when he’s unconscious.
  • Fixed rare issue of unconscious Jakey staying in forest instead of being taken to prison by fast travel.
  • After cutscene, Henry faces the right bank in A Tight Spot quest.
  • Fixed issue of Kuno sometimes unequipping his sword and shield and not using them in combat.
  • Player can start a fist fight for money with Jan Bearman during Uninvited Guests quest even if he beat him during The Ring of Bacchus quest.
  • Fixed issue of Kuno’s band getting stuck on their way to the farm in Bad Blood quest.
  • Achievement Pinky Promise is only awarded when player releases Jakey as promised.
  • Stephan no longer leaves the mill before the other members of Kuno’s band.
  • Rattay guards don’t start attacking player when he brings dead Hagen to Radzig.
  • Jan Bearman goes to Kuno’s camp directly after A Tight Spot quest.
  • After autosave at the end of Uninvited Guests quest, all members of Kuno’s band leave mill on horseback.
  • Fixed wrongly turned camera after loading in bed in Kuno’s camp.

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– Hardcore Mode DLC –

  • Archery Contest in Rattay does not fail for Medium Level.
  • Magdeburg Plate Chausses item can now be found in hardcore mode.

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– Known issues: –

  • “barks” in the German version are missing.
116 Likes

Patch 1.8.2 - February 18th

– Bugs fixed –

  • Some enemies that were too hesitant to attack the player are now much more eager to fight. Including Runt!
  • Several crash-causing bugs fixed. Including the most serious one that always happened some time after finishing The House of God quest and wasn’t preventable by loading.
  • Items from previous saves are no longer placed in player’s inventory upon creating a new game.
  • Soldiers in The House of God quest no longer keep beating Zmola forever.

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Patch 1.8.1 - February 5th

– New features –

  • New better overlays which explain content and technical specification for launching content of each DLC
  • Added new item in menu concerning all DLCs and their overlays
  • Added lamps and other lights in taverns make it easier to see dice at night in dice minigame
  • If player is overloaded and can’t mount a horse, a notice to that effect is displayed
  • In some inns, player can find a caste of gamblers, who have special dice and more money to lose
  • Notification about reputation (gained or lost) is now displayed in top left corner of screen with regard to influence of quest or dialogue situations
  • Added bell toll sound in Pribyslavitz
  • Fixed an issue that caused Hans Capon to get stuck after The Prey quest.

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– Quest bugs fixed –

  • Fixed issue of missing pitcher sometimes making it impossible to complete Next to Godliness quest
  • Fixed missing instruction during Bernard’s master-strike training
  • Fixed dialogue with Margaret in Hare Hunt now allows completing objective
  • Fixed issue that sometimes caused master-strike training to end instantly
  • Chest in Rattay in The Queen od Sheba’s Sword quest can now be opened
  • Fixed quest markers in Fight Club in Skalitz
  • Fixed issue of Captain Bernard and Hans Capon sometimes getting stuck on horses during quest Robber Baron
  • Fixed rare issue that made escape from Vranik impossible
  • Fixed rare issue that cutscene didn’t launch after killing Runt, preventing further progress in quest
  • Marker added in Epilogue quest to help player find Hans Capon
  • Hans Capon no longer returns to Rattay after arriving at his camp in Epilogue
  • Fixed missing UI prompts in dialogue with Circator John
  • Fixed wrong weather during battle in quest Cold Steel, Hot Blood
  • Fixed issue of inability to finish At your Service, My Lady quest due to crime in archery competition
  • Fixed issue of inability to complete Playing with the Devil quest after beating woodcutter unconscious
  • Fixed dialogue after cutscene with villagers in Miracles While You Wait quest now starts when player is outside
  • Fixed redundant marker without description during A Rainy Day quest

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– Other bugs fixed –

  • Fixed issues which sometimes caused game crash after load
  • Animation of woman getting up from seated position is improved
  • Innkeepers now more often throw player out of a bed he hasn’t paid for
  • Fast travel is accessible even with bow armed
  • Fixed some issues with clipping hoods in clothing system
  • Fixed issue that sometimes prevented player from entering dice game
  • Bushes now have proper sounds when collided with
  • Fixed master-strike issue that prevented player from completing training with Bernard
  • Fixed issue that caused player to be unable to dismount horse after riding on auto-guide
  • Fixed issue of occasional slow loading of game during Tournament
  • NPCs no longer collide with outhouses when using them
  • Street traders now properly call out and gesticulate
  • Fixed some issues of guards attacking player due to crime even after paying a fine
  • Fixed flickering torch during sprint or horse riding
  • Fixed issue that sometimes allowed player to use free attacks even when locked to an opponent
  • Fixed issue of price pointer moving out of screen during haggling
  • Horse reins no longer glitching when horses are grazing
  • Fixed stuttering vegetation animations
  • Fixed issue of item unequipped for repair showing as equipped in player stats – a cosmetic issue in UI that did not affect in-game stats

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– From the Ashes DLC –

  • Sir Divish no longer undressed in final cutscene if player invited him to Pribyslavitz while he slept
  • All NPCs in Pribyslavitz now have a place to sleep
  • Fixed behaviour of Innkeeper causing unnatural movement
  • issue of upgraded blacksmith unable to repair heavily damaged weapons or armour
  • Musk of Infinite Allure no longer persists in player inventory after handing over to Capon
  • Fixed issue of bonuses for Fritz and Matthew persisting in ledger in Pribyslavitz after killing them

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– The Amorous Adventures DLC –

  • Fixed issue that triggered an infinite fader after picking up Sir Hans Capon at castle
  • Fixed issue of missing facial animation due to distance in the balcony scene.
  • When player learns how to read after being sent by Hans Capon, a new objective is added afterwards to direct him back to Capon
  • After player has successfully fled from Sir Anselm, he now stops pursuing the player and it is possible to interact with him during quest
  • Fixed issue of player facing away from opponent at start of duel after dice game
  • It is no longer possible to call your horse inside secret tunnel and get stuck when mounting it
  • Guards can now properly navigate to secret tunnel when they have heard Henry
  • Fixed issue of player facing in a different direction after cutscene upon entering camp
  • Fixed issue in journal of objective to bury Lev’s remains still being active after selling bones to Charlatan
  • After completing quest, trespass area near the revenant’s grave now disappears
  • Fixed persisting second objective after learning wild animal calls
  • Fixed issue of pressing Esc not cancelling colouring water with fake blood
  • Trigger area for burying Lev’s remains is extended
  • Redundant objective to talk to Charlatan is removed
  • Fixed issue of objective "Go and see the Charlatan in the morning” duplicated in journal
  • After failing quest it is no longer possible to ask Charlatan “How is the haunting going?”
  • After successfully completing rotten food objective, butcher shop is now closed
  • If player was jailed for killing brave guys, Charlatan is still angry that he did it
  • Fixed issue of Charlatan’s recipe fable appearing too soon in quest log
  • Fixed quest logic so that if brave guys flee from combat to the village, they report the player’s crime and the quest is failed
  • Fixed issue making it impossible to continue after player kills brave guys
  • Fixed issue of persisting “Provoke Fearless Felix” objective after player has killed brave guys

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– Tournament DLC –

  • Fixed infinite fader that sometimes occurred before third opponent in Tournament
  • Tournament will no longer fail because of low reputation with NPCs or guards who remember player’s old crimes
  • Redefined dialogue with Tourney Master in Rattay, so the player is better informed about Tournament availability
  • Fixed rare issue of player being teleported from arena during tournament
  • Fixed issue of Tournament not starting after accepting quest from Sir Hans or Blacksmith
  • Combatants no longer running from arena and teleporting back when practicing
  • During combat, chickens no longer walk around in arena
  • Pruda no longer comes to tournament undressed
  • Fixed issue of missing visual effect of lowered visor with new tournament helmets
  • Added new autosave after player wins combat with Black Peter in arena
  • Fixed issue that during Black Peter’s ambush he hasn’t a poisoned sword
  • Fixed issue of tourney master missing calling animations

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Hotfix 1.7.2 - November 21th

  • Many crashes occurring during time skip or jail time fixed
  • Crash in The House of God quest fixed

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Patch 1.7.1 - October 24th

– The Amorous Adventures of Bold Sir Hans Capon fixes –

  • A big part of second DLC - No Rest for the Wicked quest is now available from the Charlatan. The quest is available even with completed Amorous Adventures DLC so there is no need to reload to previous state.
  • Infinite fader during dialogue with Hans Capon after failing Next to Godliness fixed.
  • No Rest for the Wicked quest now properly reacts to the player killing the guys he was supposed to scare.
  • Player now correctly receiAves Musk of Infinite Allure on completion of No Rest for the Wicked.
  • It is now possible to finish active Game of Throws quest even when player initiates Vranik battle.
  • Rare crash when arriving at gamblers’ den fixed.
  • Game of Throws journal text bug fixed.
  • It is no longer possible to break Honeyed Words quest by closing door in front of Hans Capon a moment before he forces dialogue on player.
  • Infinite fader after rapid skipping of Capon’s dialogues fixed.
  • Player will no longer be harassed for not having a lit torch during encounter with butcher and his men in Honeyed Words quest.

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– Tournament fixes –

  • During Epilogue, the first Tournament now starts automatically one hour after the player skips time far enough from Rattay (eg Neuhof). It is no longer necessary to start the accompanying quest of Samopesh blacksmith.
  • The second and any other Tournament now always periodically occurs every 7 days even when the player is close by. It is now possible to wait right next to the Herald.
  • Guards will no longer attempt to frisk you during active tournament, which caused the Tournament to fail.
  • Tournament will no longer delete some items of players who have huge amounts of items in their inventory.
  • Possible infinite fader during later Tournament stages fixed.

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– Other fixes –

  • It is now possible to start Miracles While You Wait even if you refuse Charlatan multiple times.
  • It is now much easier to hit the topping out during Miracles While You Wait quest.
  • Fixed bug in Miracles While You Wait that sometimes broke the ending if the player completed the whole quest without saving or loading.
  • Rare crash during escape from Skalitz fixed.
  • Absurdly bright screen caused by persisting effect of Nighthawk potion during daylight hotfixed. Any remaining issues can be solved by drinking another Nighthawk potion and waiting for a few hours.

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Patch 1.7 - October 16th

– Optimizations –

  • Texture streaming massively improved. Pop-in of more detailed textures or body parts should be much less apparent.
  • We have optimized despawning of items. This should positively effect performance for some players.
  • NPCs no longer randomly drop items while going into less detailed LOD state. This should slightly improve performance.

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– New features –

  • Tournament! - The tourney takes place every few days in the courtyard of Rattay Upper Castle. Depending on how far you’ve progressed through the story, ask either the Samopesh blacksmith or Sir Hans Capon to make the necessary introductions.
  • Dice minigame improved - We have added a new set of dice with a “Joker” side and three types of straights to score. It is now easier to gain points with wild dice, so we raised the score limit to 4000 points.

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– Quest bugs fixed –

  • Lord Divish now returns to Talmberg after the cutscene in Epilogue.
  • Bandit recruiters in “If You Can’t Beat ’em” quest are no longer afraid of corpses and the quest can be progressed even if you bring them physical proof of your success.
  • Quarry robbery in the “Gallows Brothers” quest now has a proper ending if the player refuses to join the robbers.
  • Fixed infinite fader before Uzhitz sermon, which arose during a certain patching order.
  • Fixed issue that caused Lord Capon to visit baths before starting the “Next to Goodliness” quest.
  • Fixed issue that caused Kunesh’s axe to disappear during loading thus preventing completion of Unexpected Visit quest.
  • Fixed issue that prevented player from getting cat-paw immediately after beating Gambler in “Miracles While You Wait” quest.
  • Fixed issue that caused Fritz and Matthew to attack each other after “A Rock and a Hard Place” quest.
  • We also squashed a bug that caused inability to hand over their share.
  • Soldiers continue to load trebuchet even if you talk to Sir Robard and deliver quest “Ruin”.
  • We also fixed a rare situation in which players could not talk to Sir Robard during “An Oath is an Oath” quest.
  • Changed behaviour of the captured Cuman, with this patch he talks to player even if the player has a really low reputation with Cuman faction. To be fair he did have a reason to distrust you!
  • There is no longer an infinite fader after killing an opponent in the fist-fighting quest line.
  • Erik at Vranik fort now has death protection, which prevents consequent cutscenes in the quest from failing.
  • Failure of “The Prey” quest caused by meeting thugs from “Debts Must Be Paid” quest when traveling with Hans Capon fixed.
  • Fixed issue that sometimes caused Captain Bernard to stop training the player after taking the “Marauders” quest.
  • Fixed incomplete dialogue option in “Saintly Remains” quest.
  • Fixed cutscene in Rocketeer quest.
  • Fixed interactor on the deer grave in “Hare Hunt” quest and the poacher camp cutscene trigger.
  • Talmberg groom should no longer get stuck in the castle door.
  • Fixed looped dialogue with Rattay scribe in Mysterious Ways quest.
  • Fixed infinite dialogue loop after giving Theresa gifts.
  • Fixed rare issue that prevented player from talking to Morcock after dealing with Timmy in the “My Friend Timmy” quest.
  • Quest “Keeping the Peace” now properly triggers game over if the player leaves Rattay
  • Fixed autosave in “The Sport Of Kings” quest.
  • Bug in “Next to Godliness” quest where Hans Capon didn’t enter the bath fixed.
  • “Hare Hunt” quest icon is now active only if the quest can be taken.
  • Issue with quest markers in “A Bird in the Hand” quest fixed.
  • Quest “Next to Godliness” now cannot be activated after Epilogue.
  • A rare bug with NPCs from different quests occurring during Talmberk siege fixed.
  • Combat Master Vanyek can now correctly duel with the player during “The Die is Cast” quest.
  • Fixed objectives and logs in “A Needle in a Haystack” quest.
  • Eating from a bowl in the monastery should now work without an issue.
  • Fixed interaction between “Wounded Soul” and “A Man of the Cloth” quests.
  • Fixed interaction between “Wounded soul” and “Pestilence” quests.
  • Small tweaks in the dialogue with blacksmith Zach in “All That Glisters” quest.
  • Bug which caused Hans Capon to talk only about “Robber Baron” quest even after finishing it fixed.
  • Rare bug that stopped progression after losing a dice game during “Keeping the Peace” fixed.
  • Bug that caused absence of important dialogue with Hans Capon during “Clothes Make the Man” fixed.

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– Other bugs fixed –

  • Fixed rare issue that caused money disappearance during loading.
  • Fixed problem with uberlods that caused occasional disappearance of Pribyslavitz
  • Fixed another rare issue that caused combat lock on dead opponents.
  • Several small tweaks in the alchemy minigame UI.
  • Inflating breasts of sitting women have been resolved (Sorry guys!).
  • Fixed rare issue which caused a guard to evict a player from the jail for trespassing.
  • We emptied some overfilled chests in Rattay and prevented them from overfilling again.
  • Knocking out NPCs from stealth no longer makes their clothes bloody.

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– From the Ashes DLC –

  • More shopkeepers in restored Pribyslavitz now sell repair kits.
  • Ambient music in Pribyslavitz now changes based on the number of buildings built.
  • Marius will now properly say why he won’t do anything when the player is trying to build something from the Ledger.
  • Small graphical glitches fixed
  • UI buttons no longer flicker in Ledger.
  • It is now possible to smoke and dry food in bulk.
  • A new sound is now played when drying or smoking.
  • Judgements are no longer accessible after failing the quest.
  • Events on Rattay square no longer appear during the Bailiff’s speech.
  • The chance of encountering enemies near Pribyslavitz is now lower after clearing the bandits.
  • Weaponsmith and armoursmith now properly display goods around the shop.
  • Weaponsmith and armoursmith now have more money.
  • Two of the woodcutters no longer stay in the village after the player banished them during one of the judgements
  • The smithy guard now guards the shop even after the shop upgrade.

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Patch 1.6.2 - July 31st

  • The player now loses only a very small amount of faction reputation when he kills all witnesses to his crime.
  • Partially loaded state of Talmberg during “Epilogue” fixed.
  • Robard stuck in the ground during “Epilogue” fixed.
  • “Rattled” quest in Sasau can now be started even after finishing “All that Glisters”.
  • Several long faders before cutscenes fixed.
  • Player couldn’t run from several quest fights in “A Needle in a Haystack”. It is now possible to do so.
  • NPCs can get very dirty and bloody again.
  • Misleading objective logs during “A Needle in a Haystack” fixed and/or improved.
  • Executioner Hermann is no longer in Rattay faction, which should solve many inappropriate reputation losses concerning Rattay.
  • “Tis But a Scratch” achievement fixed. Anyone who has already finished the game and hasn’t received the achievement can just load the save game before “The End” and finish the game by talking to Hans Capon.

From the Ashes DLC

  • Any new village modifier that the player acquires now immediately appears in the GUI. It is now much easier to see which action caused changes in the village.Divish now instantly teleports to Talmberg after finishing the lords’ discussion during “Epilogue”. This should solve many problems with starting the DLC.
  • Issue with finishing the DLC quest during Talmberg siege with Divish being teleported inside besieged Talmberg was fixed.
  • Locator Marius has much better pathfinding now.
  • There is now a bed marker on the player’s bed in all stages of Rathaus.
  • The must-have money in the village chest now starts after talking to Marius in cleared Pribyslawitz. It previously started after the first cutscene, which could have caused confusion in specific cases.
  • There in now a grindstone in the basic forge and the armourer improvement.
  • It is no longer possible to “judge” Fritz and Matthew during “…Is a Friend Indeed” quest.
  • Rare issue with recruited NPCs not migrating to Pribyslavitz fixed.
  • Rare issue with dropped halberds in Pribyslavitz fixed.
  • Slight improvement in dialogue cameras during judgments.
  • Saddle-maker no longer has “Villager” UI name.
  • NPCs no longer try to walk into wall behind the church.
  • Fader after buying resources should now be much shorter.
  • “Improvements” option in dialogue with Marius now only shows when the player can actually build some improvements.
  • It is no longer possible to recruit NPCs when the player fails the “A Place to Call Home” quest.
  • Any issues with crowd not appearing in Rattay during Henry’s public announcement should be fixed.
  • Small French and German translation improvements.
  • Many minor graphical issues in Pribyslavitz fixed.


Patch 1.6 - June 26th

Hardcore mode
A new game mode aimed at maximum immersion. The HUD has been significantly altered and simplified. Map navigation and compass have been reworked so that players have to navigate using landmarks. Fast travel is disabled and overall survival (staying fed and rested) is more difficult. Combat is a lot more realistic and fairer to your opponents. There are harsher penalties for using damaged items, so taking regular care of your equipment is a must. And because public health in 1403 is not at its best, your existence will be more troublesome due to the addition of certain permanent ailments that can optionally further scale the level of difficulty as you see fit. Hardcore Mode targets repeat players seeking new challenges, but also new players who would like a more realistic experience.

Hardcore mode
• New game mode added - Hardcore mode.
• Combat rebalanced to make combat fairer to NPCs.
• Economy rebalanced to make trading even fairer to traders.
• Survival rebalanced to make Henry’s death fairer to the environment.
• Some perks altered for HC mode.
• Minimalistic HUD.
• Tutorial messages removed.
• Player position removed from map and cardinal points removed from compass. Navigation is now reliant on landmarks and sun position.
• Quest markers are always visible on the map, but only visible on the compass when the player is near them.
• Autosaves are removed.
• Fast travel is disabled.
• Added special negative perks that are chosen during character creation. These include sicknesses, birth defects and other trials of medieval life.
• Added new achievements.

New features
• Added “Disable tutorials” setting in the game options.

Fixed bugs
• Henry’s trunk in huntsman’s lodge no longer has “Rob” prompt.
• Knocking out Nicholas in Cherchez la Femme no longer breaks the quest.
• Fixed bug in Nasty Habits which sometimes prevented player from delivering wine.
• Fixed light optimization that caused freezes while riding a horse for a prolonged time.
• Hans Capon no longer sleeps till Judgment Day after completion of The Prey quest.
• Killing NPCs in Playing with the Devil quest properly fails it.
• Killing executioner Hermann should no longer tank the player’s reputation.
• Guards react faster to knocking someone out and carrying the body.
• Fixed numerous bugs in quest Aquarius.
• You can no longer drink-a-port from Talmberg castle in Run! quest.
• NPCs react faster to player’s surrender.
• Standing up before dice minigame with Nightingale no longer breaks Keeping the Peace quest.
• Fixed another bug affecting bird cages in A Bird in the Hand quest.
• Guards should no longer attack player after he’s paid a fine or talked his way out of punishment.
• Crouch does not immediately trigger stealth music.

Patch 1.5 - June 5th
New features:
• Henry can now wash away his sins by buying indulgences in churches.
• Physically simulated women’s clothing added.
• We scattered 16 new lore books around the world.
• Any forgotten or despawned quest items will now be moved to the gravedigger’s chest and the player will be notified via new quest “Lost and Found”.

Fixed issues:
• Guards no longer drop halberds. All previously dropped halberds deleted. This should fix many performance and camera twitching issues.
• Several bugs that caused abnormal CPU usage fixed. This should improve performance for many players.
• Optimized lighting in battles should give the player few more FPS.
• Several crashes at the beginning of the first two quests fixed.
• Any remaining issues with going through doors should be fixed.
• Slow loading of detailed textures after long game sessions fixed.
• Archery tournament no longer causes inability to save.
• Infinite fader in archery tournament will no longer appear.
• Three more activities now have initial map markers.
• The game now autosaves on completion of most of the quests.
• The game now consistently autosaves before critical story events.
• Several helmet shadows added. That should fix any weird shadows of the player.
• Many endless faders after dialogues fixed.
• NPCs now can swap weapons from melee to ranged faster.
• NPCs now reacts to player aiming at them with a bow and will try to get to him faster, instead of only reacting to being shot at as previously.
• NPCs being aimed at or shot at will no longer approach the player in a straight line.
• A bug that prevented the player from talking to Father Godwin in Mysterious Ways fixed.
• Corrupted autosave at the start of “Homecoming” quest fixed.
• It is no longer possible to stealth-kill NPCs in narrow spaces without playing the animation.
• Cages in quest “A Bird in the Hand…” should no longer disappear. Any players with the quest in progress will have the quest reset.
• Master Karel now correctly goes to play dice in the evenings. So the player can win all his money in “Rocketeer” quest.
• Executioner Hermann no longer keeps beating the player unconscious when he is angry.
• Tutorial for axe and mace master strikes fixed.
• Miller Peshek can no longer get stuck in lockpicking tutorial.
• It is no longer possible to lockpick Peshek’s tutorial trunk before starting the tutorial, which was causing the tutorial to fail.
• Novice Antonius should no longer get stuck after saving while he investigates the blood.
• Talking to Antonius before passing out from poison no longer ends in infinite fader.
• When the player is ambushed during fast travel he will be placed much closer to the enemies.
• Parts of Rattay Rathaus are now properly locked.
• Killing important NPCs during “Sheep in Wolf’s Clothing” quest now properly fails the quest.
• Erik now has lower RPG stats and is easier to persuade. This should make the achievement/trophy Freud easier to achieve.
• The player can no longer evade some crimes by being mounted on a horse.
• Knocking out Margaret during “Sheep in Wolf’s Clothing” can no longer break the quest.
• Killing the scouts near the mines before “The King’s Silver” quest no longer causes infinite fader in that quest.
• Loading the autosave from “The King’s Silver” quest will no longer skip one of the cutscenes in that quest.
• Final skirmish in “Robber Baron” quest no longer fails to start.
• The player no longer has the option to fix the leg of one of the wounded if the wounded NPC is dead, which cause the game to freeze.
• It is no longer possible to drop off the horse in “Run!” quest when the player skips the cutscene.
• Encouraging Procopius to have his tooth pulled now works even when the player has “Rocketeer” quest started.
• Objective now properly fails and gives more information in journal in “The House of God” quest when the player doesn’t meet Zmola at the scaffolding.
• “Gallows Brothers” quest can now be properly finished even when the player steals the money in Talmberg.
• Hidden places in the monastery where player could access his horse inventory removed.
• NPCs should no longer sink into terrain on collision in Rattay.
• It is now always possible to knock on the bath house door in the "Next to Godliness " quest.
• Saving the game while carrying a corpse no longer makes NPCs see the corpse even after the player drops it.
• Fritz and Matthew are no longer frightened by corpses during “A Rock and a Hard Place” quest.
• Any successful transaction now slightly raises reputation with traders based on the transaction amount - only up to 75 reputation.
• Ambushers now carry torches at night.
• The player is now officially allowed to hunt in the forest after being named Master Huntsman.
• The probability of ambush by just one stronger opponent is now much higher.
• It is no longer possible to kill your opponents in “Chumps” minigame without triggering crime.
• There should be more chatter dialogues between NPCs about the deeds the player did.
• And 200 other bugs fixed.

Patch 1.4.3
Fixed issues:

• Cutscene after completion of “Questions and Answers” quest now triggers properly.
• Game no longer crashes after interrogating the captive in “Questions and Answers”
• Rattay armorer should no longer get stuck in infinite sleep behaviour.
• Player with an equipped bow can now be dehorsed by enemies.
• Player can no longer lock on a non-existing opponent.
• Fixed instant game over bug in Baptism of Fire quest.
• Crashes after timeskip/fast travel should no longer occur.
• Game no longer crashes after “The Sport of Kings” quest.
• Crash after walking into Straw’s house during the “Pestilence” quest is fixed.
• Crash after finishing the “Pestilence” quest is fixed.
• Very rare crash after loading a game is fixed.

Known issues:
• [Rare] Attacking stops working.

Patch 1.4.2 - April 9th
Fixed issues:
• A major bug that crashed the game at various places has been fixed.
• Quests notably affected by this bug include Sport of kings, Pestilence, Questions and Answers.
• Fixed issue with missing Erik in the quest called The Die is Cast.
• Other minor bugfixes.

Known issues:
• [Rare] You can lock on a non-existing opponent.
• [Rare] Attacking stops working.
• [Rare] Random character spins while blocking.
• Player with an equipped bow cannot be dismounted.

Patch 1.4.1 - March 30th
•Fixed various errors due to the obsolete data having been published as part of 1.4.

RECOMMENDATION
There is a high possibility, that save files created on version 1.4 without this hotfix can be corrupted. We highly recommend going back to your old save files that were created in version 1.3.4 or older.
If you don´t have main quest Questions and Answers started reloading any save from Baptism of Fire and progress through the battle. It should start after the duel.

Patch 1.4 - March 29th
• Henry can now change his hairstyle and beards in bathhouses.
• Unarmed mercy kill added.
• Real easter eggs added. Hunt for the golden egg can begin! Also, there is a new Easter-themed weapon to be found.
• Ressurection day is upon us! Some NPCs that died due to the physics glitches have risen from their graves.
• Fixed the problem with the Mightier than the Sword quest related to the scribe.
• Rattay archery competition works on advanced difficulty.
• Fixed save issue in the House of God quest.
• Another 200 major bugs fixed.

• Support for HD sounds
• Support for HD textures
• Both HD packs are released as a free DLC and are meant to be downloaded separately.

Added in version 1.3.4
• Adding nVidia Ansel
• Adding ShadowPlay Highlights
• Bugfix: Random encounters during fast-travel

Added in version 1.3.3 (March 14th)
• Fixed package with two missing videos.

Added in version 1.3.2 (March 10th)
• Fixes distance sliders in the Advanced Graphics Settings.

Added in version 1.3.1 (released March 9th)
• The game now has Save and Exit feature.
• Saving is much more robust and saves won’t get corrupted even if the game crashes while saving.
• Performance improved
• LoD switching tweaked, reducing pop-in and improving texture streaming.
• Stuttering in some areas reduced.
• Slightly smoother framerate on Vsync 30. (Consoles and some PCs)
• Improved lockpicking
• New interface design makes it much easier to hold the sweet spot while turning the lock.
• Easy and Very Easy trunks are now easier to lockpick when playing with controller. (Mouse difficulty unchanged)
• Improved pickpocketing
• You will no longer get caught if you stop at the beginning of the minigame. (Unless someone sees you)
• The risk indicator is now much more precise. When green, you are sure not to get caught.
• Alchemy bench will no longer shoot you into the air.
• The last quest with Lord Capon is now visible on the map when he is ready to assign it to you.
• Guards won’t frisk you so often.
• Your horse shouldn’t get stuck when jumping fences.
• Horse items are cleaned along with player items in bathhouses.
• You can see when looking at a bed whether it will save your game.
• You can sleep on beds without having to sit down first.
• Levelling up stealth by sneaking past enemies is more consistent.
• Sneaking past sleeping NPCs is now easier.
• Some easily accessible trunks with extremely good loot have been removed.
• Cave mushrooms can now be found in many other damp places.
• You can no longer autocook potions that you haven’t brewed by hand at least once before.
• German voiceovers will no longer cut off in mid-sentence in cutscenes.
• Late game player strength tweaked
• Some combat perks that were unintentionally overpowered were tuned down.
• Weapons scale less with high-level stats.
• It should now be much harder to kill high-level enemies with one hit. (Unless they’re helmetless. Stupid Runt…)
• Other combat system tweaks
• “Untargeted attack” exploit fixed.
• Enemy combat archery AI improved.
• Guards now react to combat more aggressively.
• And many other minor tweaks.
• (PC only) It is now possible to select different types of anti-aliasing.
• (PC only) It is now possible to set VSync to 30 or 60, or disable it completely.
• (PC only) Steam Cloud saving enabled.
• And over 300 other fixes in various quests.
• Improved CPU load balancing - better performance.
• Turkish subtitles added.

Hotfix – Version 1.2.5
We already fixed some of the worst bugs and want to give these fixes to the community as fast as possible. Therefore we will push this to certification on Monday 2/19

• Fix for R2 button being non-responsive in combat
• Fix for issues in quests with Hans Capon
• Fix for quest Ginger in a Pickle

Week 1 patch – Version 1.2
We actually managed to squeeze this patch into Steam on Day 1, which caused major confusion on other platforms as to whether they actually received the Day 1 patch or not. This patch was later released on PlayStation on 15.2. and should pass certification on Xbox very soon. These are the release notes:

• Stealth and Stealth kills adjustment
• People now get dirty more gradually
• Additional quest bugs fixed
• Various optimizations

Day 1 patch – Version 1.1
This was available on all platforms on Day 1. This is also the version the game was reviewed on (unless the reviewer declined the patch, which, sadly, some did…) These are the release notes:

• Addition of multiple new events to the open world
• Massive improvement in dialogue animations
• Gaining money and experience is rebalanced
• Weapon and armor stats are rebalanced
• General combat improvements Improved NPC reaction time
• Sound propagation adjusted
• Archery is now possible in stealth mode Improved
• Persuasion UI
• Plus numerous other bug fixes and improvements

THIS PATCHNOTES ARE FOR PC
CLICK HERE TO GET TO THE PS4 & XBOX ONE PATCHNOTES